Developer ID
Missing_small_m CrypticVariable
Member since:
12 Nov 09
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80 gamer points
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CrypticVariable's Games
Imperion-tower-defense-2 Imperion Tower Defense
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Imperion tower defense

Developer: CrypticVariable
Notes: Version 0.1


Version 0.2
Looking for feedback Things to be improved (some thanks to previous feedback ideas) -enemy pathing system -tower rebalancing -more waves -better background sound + A few more enemies yet to be used :)

Feedback (4)

13
10 Dec 10
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I think for your concept of space, the paths work...ships will be flying in all different directions rather than all ships following the same specific course.

I would suggest either lowering the cost of the towers and tower upgrades by a good 20% or increasing the stats on the stats on the tower upgrades. While the creeps do give you a lot of money, its just not enough maintain the towers for very long. As well, the very expensive upgrade costs do little in way of performance upgrade. I just don't think the balance is quite there.

I hope you keep working on this one; I think it's almost there.

5
03 Jan 10
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Very Cool

11
05 Dec 09
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I agree with Yuki. You have a cool concept there.
But too many enemies and the paths are very complex. It is not clear where are the entry and exit points.

Yukitaro
15
30 Nov 09
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Cool concept, very original and nice graphics. Unfortunately the game lags very bad on my machine. I think maybe it is because the grid size is so large and the paths are very complex and open-ended.

Also, the map is a bit confusing - it doesn't show where the paths go


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